FPM (FAST PAGE MODE)
is an operational
mode that allows faster
memory access by keeping the same row address while selecting random column addresses.
This kind of memory is an improvement over older forms of DRAM, making it faster
to access data in the same row, or "page." If the data needed is in
the same row as the previous data, the memory controller does not have to repeat
the row location; it only needs to indicate the next column location. This makes
the memory process a little faster. Using FPM memory
is like reading a dictionary. As long as
the word you want is on the
same "page," it will be easy
to scroll down the list and
find the definition; but when you have to flip pages, it takes a little longer
to find what you want.
- Example:
FPM = 60ns Read Cycle, 60ns Write Cycle,
50MHz operation
EDO (EXTENDED DATA OUT)
is almost
the same as FPM, with a slight
modification that allows back-to- back memory access to occur much faster. Because
EDO is easy to implement, it has gained wide acceptance in a very short span of
time. A computer system must be designed to support EDO in order to make use of
the extra efficiency (10 to 15%) it offers. EDO memory will work in a system that
does not support it, but there will be no performance increase. At present, FPM
and EDO DRAM make up the majority of main memory for computers. EDO is also called
Hyper Page Mode DRAM.
- Example:
EDO = 20ns Read Cycle, 60ns Write Cycle,
50MHZ operation
SDRAM (SYNCHRONOUS DYNAMIC RANDOM MEMORY)
synchronizes
all address, data and
control signals with a system clock. This technology is a more radical innovation
that can synchronize itself with the system clock that controls the CPU. Being
"in sync" with the processor eliminates timing delays and makes the
memory retrieval process much more efficient.
- Example:
SDRAM = 10ns Read Cycle, 10ns Write Cycle,
100MHz operation
- Note.- The above examples are using 60ns
FPM,
60ns EDO, and the SDRAM example
is using 10ns, 100MHz that can be faster or slower.
RDRAM (Rambus DRAM)
is a completely unique design developed by Rambus, Inc. RDRAM is
extremely fast, but requires significant changes in the memory controller and
memory/system interface to use. RDRAM uses a narrow, high-bandwidth "channel"
to transmit data at speeds about ten times
faster
than standard DRAM. At present, RDRAM is being
used in some game machines and
PC graphics applications.
DRAM SPEED
All
DRAM manufactured comes off of the lines at
different speeds. The DRAMs
are tested and stamped accordingly. The average speed of DRAM is 55ns (NanoSeconds).
DRAMs that test higher are stamped 70ns and the ones that test lower are stamped
60ns. DRAM can pass at 45ns or 63ns and they are stamped with a 60ns part number.
Although
today most systems will work with any
speed modules, there are still
some systems that are sensitive to speed changes. Older systems with older chip-sets
required parity modules. These systems were more sensitive to speed and required
complete compliance with the JEDEC specifications. PD (Presence Detect) setting
was established to either slow the module down or speed it up. In these systems
you cannot miss-match PD sets but can miss-match DRAM speeds used.
- Example:
60ns jumpered to 70ns will work fine.
70ns jumpered to 60ns operation
will have problems depending on the actual speed of the DRAM as explained above.
Mixing DRAM speed on modules is not good for functionality,
but DRAM can be
missmatched when generating parity. Parity is a function of your system chip-set
and requires a check of DRAM chips that were used. This checking process is not
speed sensitive and can be substituted as explained in the above example.
REFRESH RATES
DRAM is made
up of electrical cells. These cells
must be recharged in rows
and thus the refresh rate is 1Krf 2Krf, 4Krf, 8Krf, or Srf detailing how many
rows must be refreshed. The refresh rates also establish the speed and power consumption.
2Krf parts can refresh more cells at a time completing the process faster than
4Krf, however, 2Krf uses more power. Srf, Self-Refresh technology enables the
components to refresh on their own. Self-Refresh reduces power consumption dramatically
and is commonly used in notebook computers.
3.3VOLT VS. 5VOLT DRAM
Making
integrated circuits faster and denser requires
reduced cell geometry.
As components become smaller and smaller, the cell size becomes more compact and
more sensitive. As a result, these components cannot withstand the stress of operation
at 5-volts. 3.3-volts can operate faster and it also uses less power.
| Home
| Company Info | Manufacturing
| MGVision |
| Product Information | Product
Support | How To Become A Reseller |
| What's New | Where To Buy
|
Copyright © 1996-1997
|